Automatically split images containing multiple elements into separate PNG files.
Supports Sprite Sheet, Stickers, Assets (JPG/PNG)
🔒 Local processing, images not uploaded
Automatically detects disconnected objects in an image and extracts them as separate files.
Perfect for Game Sprite Sheets or Sticker packs. Drag in one image, get dozens of assets instantly.
All calculations happen in your browser. Your assets are never uploaded to any server.
In game dev and design, separating multiple elements from a single image is common. ImgCrop automates this tedious process instantly.
Easily split Sprite Sheets into single frames. ImgCrop cuts precisely and exports assets in the exact visual order (Top-to-Bottom, Left-to-Right) to keep animation frames organized.
Extract individual stickers, labels, or products from composite images. Just drag and drop to identify and split all items.
It automatically identifies and splits a single image containing multiple elements (like stickers, game sprites) into separate PNG files.
It exports as PNG. Transparency is preserved if the original image has a transparent background.
Yes, as long as there is at least 1px gap between elements. If they overlap, use "Manual Split".
No hard limit, but since it processes locally, very large images (50MB+) depend on your device memory.
This is caused by anti-aliasing or JPG compression artifacts. To prevent deleting object details, the algorithm preserves these transition pixels.
Cross-platform: Works on Windows, Mac, or iPad via browser.
Zero Install: No complex config or virus risks.
Privacy: Uses WebAssembly for local processing; images remain in your browser memory and are never uploaded, working even offline.
This usually happens when using the "Remove Background" function, especially when the material edges are close to the background color. We recommend trying the "Remove BG Then Split" function, which first removes the background from the entire image and then performs intelligent splitting, better preserving the integrity and details of the material.